Migrate ACTION_LAYER_MOMENTARYs to MO() (#5176)

* Migrate ACTION_LAYER_MOMENTARYs to MO()

* Add changelog entry

* Update docs/ChangeLog/20190830/PR5176.md

Co-Authored-By: skullydazed <skullydazed@users.noreply.github.com>
This commit is contained in:
fauxpark
2019-07-10 08:47:35 +10:00
committed by skullydazed
parent 9e20478e6b
commit 554e4bf25c
62 changed files with 218 additions and 333 deletions

View File

@@ -1,5 +1,8 @@
#include "keymap.h"
#define KC_MO2 MO(2)
#define KC_MO3 MO(3)
/*
* BUILD:
* Simply run the command below in the keyboards/planck directory
@@ -23,30 +26,27 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC,
TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, FN5,
LCTL, CAPS, LALT, LGUI, FN2, FN7, SPC, FN1, LEFT, DOWN, UP, RGHT),
LCTL, CAPS, LALT, LGUI, MO3, FN7, SPC, MO2, LEFT, DOWN, UP, RGHT),
[1] = KEYMAP_GRID( /* Reed EXTREME GAMING */
ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC,
TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, FN5,
LCTL, 1, 2, 3, 4, SPC, FN2, FN1, LEFT, DOWN, UP, RGHT),
LCTL, 1, 2, 3, 4, SPC, MO3, MO2, LEFT, DOWN, UP, RGHT),
[2] = KEYMAP_GRID( /* Reed RAISE */
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, BSPC,
TRNS, FN3, FN4, PAUSE, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS,
TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN1, MNXT, VOLD, VOLU, MPLY),
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, MO2, MNXT, VOLD, VOLU, MPLY),
[3] = KEYMAP_GRID( /* Reed LOWER */
TRNS, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, DEL,
TRNS, TRNS, INS, HOME, PGUP, TRNS, TRNS, FN20, FN21, FN23, FN24, FN28,
TRNS, TRNS, DEL, END, PGDN, F11, F12, F13, TRNS, VOLD, VOLU, TRNS,
TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, TRNS, MPRV, MUTE, MPLY, MNXT),
TRNS, TRNS, TRNS, TRNS, MO3, TRNS, TRNS, TRNS, MPRV, MUTE, MPLY, MNXT),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay - RAISE
[2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay - LOWER
[3] = ACTION_DEFAULT_LAYER_SET(0),
[4] = ACTION_DEFAULT_LAYER_SET(1),
// Actions for the tap/hold modifiers listed above