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Author SHA1 Message Date
c3e072e2d6 Simple attitude example 2021-01-03 23:54:44 +01:00
45a816b599 Bugfix in centering and trim of joints 2021-01-03 23:05:42 +01:00
4 changed files with 52 additions and 20 deletions

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@ -3,8 +3,5 @@
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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@ -10,11 +10,9 @@
[common]
lib_deps =
# Note that the GitHub repository must be a valid PlatformIO library i.e. it must
# have library.json or library.properties in its root directory
OSC #master
Adafruit PWM Servo Driver Library
https://github.com/philsson/PS4-esp32
https://github.com/aed3/PS4-esp32.git
[env:featheresp32]
platform = espressif32

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@ -1,4 +1,4 @@
#include "body.h"
#include "Body.h"
#include "config.h"
@ -89,7 +89,7 @@ void Body::healthCheck() {
Leg::Leg(uint8_t hipp, uint8_t knee)
: _joints({{Joint::Hipp, {.index = hipp, .trim = 0, .center = 0.0, .pos = 0}},
{Joint::Knee, {.index = knee, .trim = 0, .center = pi/4, .pos = 0}}}) {
{Joint::Knee, {.index = knee, .trim = 0, .center = -pi/4, .pos = 0}}}) {
}
void Leg::setTrim(Joint j, float angle) {
@ -100,11 +100,13 @@ void Leg::setPos(Joint j, float angle) {
const float maxAngle = 1.43117; // both directions (visually observed)
angle += (_joints[j].center + _joints[j].trim);
angle = std::min(std::max(angle, -maxAngle), maxAngle);
servoDriver.writeMicroseconds(
_joints[j].index,
modifiedMap(angle, -maxAngle, maxAngle, USMIN, USMAX) + _joints[j].center);
modifiedMap(angle, -maxAngle, maxAngle, USMIN, USMAX));
_joints[j].pos = angle;
}

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@ -36,11 +36,46 @@ void connectWiFi() {
Serial.println(WiFi.localIP());
}
// Simple test. We also have to account for hipp angle which makes this a little more complex
void testRemoteCallback(const IRemote::Output& o) {
for (size_t i = 0; i < 6; ++i) {
body.legs[i].setPos(Leg::Hipp, double(o.attitude.roll) * pi / 2 );
body.legs[i].setPos(Leg::Knee, double(o.attitude.pitch) * pi / 2 );
// Serial.printf("CB: %f, %f\n", o.attitude.roll, o.attitude.pitch);
struct Limb {
float hipp;
float knee;
float bodyAngle;
};
std::array<Limb, 6> legs;
// Initialization
const float angleBetweenLegs = pi * 2.0f / 6.0f;
float bodyAngle = pi / 2.0f;
for (auto& leg : legs)
{
leg.bodyAngle = bodyAngle;
// Just to initialize
leg.knee = 0.0f;
leg.hipp = 0.0f;
bodyAngle -= angleBetweenLegs;
}
// Attitude
for (auto& leg : legs)
{
// For now yaw will not be overriden by anything
leg.hipp = -o.attitude.yaw;
leg.knee += sinf(leg.bodyAngle) * o.attitude.roll;
leg.knee += cosf(leg.bodyAngle) * o.attitude.pitch;
leg.knee -= o.attitude.elevator;
}
// Actuate
for (size_t i = 0; i < body.legs.size(); ++i) {
body.legs[i].setPos(Leg::Hipp, legs[i].hipp);
body.legs[i].setPos(Leg::Knee, legs[i].knee);
}
}